Electronic and Time-Based Art
Patti and Rusty Rueff School of Visual and Performing Arts, Purdue University



This is an incomplete but helpful collection of different media that can be of interest to students and scholars in Electronic and Time-Based Art.


Note: <PL> indicates books that are available in the Purdue Libraries, <IL> indicates books that are not available in the Purdue Libraries but easy to obtain through interlibrary loan.

Banzi, Massimo. Getting Started with Arduino (Make: Projects). Sebastopol, CA: Make Books, 2008. <IL>

Burnham, Jack. Beyond modern sculpture; the effects of science and technology on the sculpture of this century. New York: G. Braziller, 1968. <PL, Call Number: 735.29 B935b>

Collins, Nicolas. Handmade Electronic Music: The Art of Hardware Hacking. New York: Routledge, 2006. <PL, Call Number: 786.71923 C695h>

Daniels, Dieter and Rudolf Frieling. Media art net : survey of media art. Vienna: Springer Publishers, 2004. <PL, Call Number: 709.04 M468>

Druckrey, Timothy and Peter Weibel, ed. Netcondition : art and global media. Cambridge: The MIT Press, 2001. <IL>

Druckrey, Timothy, ed. Electronic culture : technology and visual representation. New York : Aperture, 1996. <PL, Call Number: 701.05 EL25>

Frieling, Rudolf and Wulf Herzogenrath, ed. 40 years Videoart.de - Digital Heritage. Ostfildern, Germany: Hatje Cantz Publishers, 2006. <IL>

Frohne, Ursula, Thomas Y. Levin and Peter Weibel, ed. Ctrl [space] : rhetorics of surveillance from Bentham to Big Brother. Cambridge: The MIT Press, 2002. <PL, Call Number: 700.456 C89>

Grau, Oliver, ed. MediaArtHistories. Cambridge: The MIT Press 2007. <PL, Call Number: 701.05 M468>

Grau, Oliver. Virtual art : from illusion to immersion. Cambridge: The MIT Press, 2003. <PL, Call Number: 751.7401 G775vE>

Igoe, Tom and Dan O'Sullivan. Physical Computing: Sensing and Controlling the Physical World with Computers. Boston: Course Technology PTR, 2004. <IL>

Igoe, Tom. Making Things Talk: Practical Methods for Connecting Physical Objects. Cambridge: O'Reilly Media, 2007. <PL, Call Number: 629.895 Ig6m>

Jansen, Gregor and Peter Weibel, ed. Light art from artificial light : light as a medium in 20th and 21st century art. Ostfildern, Germany: Hatje Cantz Publishers, 2006. <PL, Call Number: 701.8 L62>

Krause, Bernie. Wild soundscapes : discovering the voice of the natural world. Berkeley: Wilderness Press, 2002. <PL, Call Number: 508.0284 K868w 2002>

Krauss, Rosalind E. The originality of the avant-garde and other modernist myths. Cambridge: MIT Press, 1985. <PL, Call Number: 709.04 K868o>

Lovejoy, Margot. Digital currents : art in the electronic age. New York : Routledge, 2004. <PL, Call Number: 700.105 L942p>

Manovich, Lev. The Language of New Media. Cambridge: The MIT Press 2002. <PL, Call Number: 302.2 M317L>

Meigh-Andrews, Chris. A History of Video Art - The Development of Form and Function. Oxford: Berg Publishers, 2007. <PL, Call Number: 700.904 M475h>

Nye, David E. Technology Matters. Cambridge: The MIT Press, 2006. <PL, Call Number: 303.483 N982t>

Penny, Simon, ed. Critical issues in electronic media. Albany : State University of New York Press, 1995. <PL, Call Number: 306.47 C869>

Reas, Casey and Ben Fry. Processing: A Programming Handbook for Visual Designers and Artists. Cambridge: The MIT Press, 2007. <PL, Call Number: 005.1 R235p>

Reichle, Ingeborg. Kunst aus dem Labor - Zum Verhältnis von Kunst und Wissenschaft im Zeitalter der Tecnoscience. Vienna: Springer Publishers, 2004. <IL>

Shaw, Jeffrey and Peter Weibel, ed. Future Cinema - The Cinematic Imaginary After Film. Cambridge: The MIT Press 2003. <PL, Call Number: 778.53 F989>

Wands, Bruce. Art of the Digital Age. New York: Thames & Hudson, 2007. <IL>

Wardrip-Fruin, Noah and Nick Montfort, ed. The New Media Reader. Cambridge: The MIT Press 2003. <PL, Call Number: 302.23 N469>

Wilson, Stephen. Information arts : intersections of art, science, and technology. Cambridge: MIT Press, 2002. <PL, Call Number: 701.05 W697i>